Final Score 63 – Building Banana Trees

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HEADLINES

  • Diablo III is all about the player to player auction house!
  • Bastion coming to PC on August 16
  • PlayStation Network PLAY is (a lot) like Summer of Arcade; starts later this month
  • Twisted Metal pushed to ‘early 2012′ worldwide
  • Minecraft hits 3 million paid users
  • Doom 3 source code going free after Rage launch
  • PlayStation Vita coming to US, Europe in early 2012

SOUNDBYTE ME

  • BiTBOTiZED by Videogame Orchestra (Free)
    • In BiTBOTiZED, Videogame Orchestra have taken some of their favourite tracks from the 20th century and re-imagined them as if played and sung by old games consoles and computers. Rather than simple, innocent themes of love, these tracks are now bursting with 8-bit sounds and technological innuendo!
  • Bastion Original Soundtrack ($10 Dollars, and totally worth it!)

DONE DEAL!

OLD SCHOOLS

  • Arcade: Robotron: 2084
    • “Robotron: 2084 (also referred to as Robotron) is an arcade video game developed by Vid Kidz and released by Williams Electronics in 1982. It is a shooting game that features two-dimensional (2D) graphics. The game is set in the year 2084, in a fictional world where robots have turned against humans. The aim is to defeat endless waves of robots, rescue surviving humans, and earn as many points as possible. The designers, Eugene Jarvis and Larry DeMar, drew inspiration from other popular media: Nineteen Eighty-Four and Berzerk. A two joystick control scheme was developed to provide the player with more precise controls, and enemies with different behaviors were added to make the game challenging. Jarvis and DeMar designed the game to instill panic in players by presenting them with conflicting goals and having on-screen projectiles coming from multiple directions. Robotron: 2084 was critically and commercially successful. Praise among critics focused on the game’s intense action and control scheme. The game is frequently listed as one of Jarvis’s best contributions to the video game industry. Robotron: 2084 arcade cabinets have since become a sought-after collector’s item. It was ported to numerous platforms, inspired the development of other games, and followed by sequels.”
  • PC: Rise of the Triad
    • “Rise of the Triad: Dark War (abbreviated as ROTT) is a first-person shooter video game that was first released on February 17, 1995 and developed by Apogee Software (now known as 3D Realms). The members of the development team involved referred to themselves as “The Developers of Incredible Power”. The player can choose one of five different characters to play as, each bearing unique attributes such as height, speed, and endurance. A team of special operatives, known as the H.U.N.T. (High-risk United Nations Task-force), is sent to San Nicolas Island to investigate deadly cult activity taking place in an ancient monastery. Their boat, the only way back, is destroyed by patrols, and the team soon learns that the cult plans to systematically destroy nearby Los Angeles. The operatives, now unable to return whence they came, are then left to fight their way into the monastery on the island, and eventually put a stop to the cult’s activities.”
    • “Rise of the Triad was initially, during its early stages of development, meant to serve as the sequel to Wolfenstein 3D, titled Wolfenstein 3D II: Rise of the Triad. The presence of the MP40 sub machinegun and the outfits worn by the enemies allude to Nazi Germany and imply the original aforementioned intent for the development of ROTT (citation needed).”
  • Console: NES Hockey
    • “Ice Hockey (アイスホッケー?) is a 1988 video game published and developed by Nintendo for the Nintendo Entertainment System video game console, based on the sport of the same name. It was released in Japan, and was later released in North America and in some PAL regions. It was originally released for the Family Computer Disk System, It was later re-released for the Wii’s Virtual Console service in Japan, North America, and some PAL regions. Ice Hockey is based on the sport of the same name, with the objective of the game being to get more points than the opposing player by hitting round, black pucks into the opposing goal with a hockey stick. The play and mechanics of Ice Hockey are mostly similar to that of ice hockey in real life. The objective for both team is to hit a black puck with a hockey stick that each player carries into the opponent’s goal. Teams are made up of five players including the goaltender, as opposed to six in real life. Players wear ice skates, which are used to skate across the icy arena. Each game is made up of three periods, with the victory going to the player who has the most points at the end of the game. At the beginning, two opposing players from each team face off in the middle of the rink. There are three kinds of players – the first is fast, weak, and feeble, but is good at the face-off; the second is average in all qualities, and the third is slow and poor at the face-off, but very powerful, both in body checking and shooting strength. The arena is similarly designed to a real-world ice hockey arena. The arena is coated in ice, with a goal on either side of the arena. There are a variety of marked areas, including the goal line that the puck must cross to score, the attacking/defending zone which is situated closely to each goal, the face-off spot, the neutral spot, and others. Each side of the arena has exactly the same design. If two opposing players fight for the puck for a certain amount of time, other players join into the fight, resulting in the player from the losing team in the fight to be put in the penalty box for a period of time.”

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One thought on “Final Score 63 – Building Banana Trees

  1. you didn’t mention the fact that in Rise of the Triad if you entered the Doom cheat codes you would get the opposite effects for instance entering Doom’s god mode code will kill you, the items code will take away every weapon except for the weak melee weapon you start with.

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